#include <utilmm/system/socket.hh>

Public Member Functions | |
| server_socket (Domain domain, Type type, std::string const &bind_to, int backlog=256) | |
| void | bind (std::string const &to) |
| socket * | accept () const |
| bool | try_wait () const |
| void | wait () const |
| utilmm::server_socket::server_socket | ( | Domain | domain, | |
| Type | type, | |||
| std::string const & | bind_to, | |||
| int | backlog = 256 | |||
| ) |
| void utilmm::server_socket::bind | ( | std::string const & | to | ) |
| socket* utilmm::server_socket::accept | ( | ) | const |
Waits for an incoming connection If block is true, wait for a connection. If it is false, do not block and return NULL if there is no connection available
| bool utilmm::server_socket::try_wait | ( | ) | const |
| void utilmm::server_socket::wait | ( | ) | const |
Waits for an incoming connection
1.5.3